I need a new kickass, mentally-stimulating Real Time Strategy (RTS) PC game. I've been deprived of one since... since... actually, for donkey years now, come to think of it. I think the last RTS game that I was really into was Starcraft, actually. Sheesh, that's a bit sad, wouldn't you say? :P
Anyway, I was wondering whether anyone can recommend me a good RTS game? I've got
Warcraft 3, and no offence to anyone who's a fan of it, but it just didn't do it for me, man. I mean, 99 unit cap, what the heck is that??? How can the game maker expect me to feel like an armchair general with that measly number of units? The other thing that didn't go down very well with me was it's graphics. I just don't dig it's bright cartoony style of graphics. And what's with that whole Role Playing Game (RPG) aspect of it? If I had wanted to play an RPG, I would have gotten an RPG game, and not a strategy one. Jeez... Now WC3 is hijacked by the DotA RPG mod, 'nuff said...
Bright, blocky, and ultimately a hybrid between an RTS and an RPG game. Neither here nor thereAnyway, so WC3 was a dissapointment. Then my bro recommended to me
Warhammer 40,000: Dawn of War. And yeah! That's more like it. It's a futuristic sci-fi strategy game that's based on the desktop game with the same name.
What did I tell ya bout the graphics? Eye candy never looked this good! :PAnyway, first impressions were that it looked stunning. And you can zoom in to insane levels! And heck, it also ran pretty well on my Pentium 4 2.25 GHz, 256 mb RAM, GeForce4 MX 440 64mb RAM system, considering how 'ancient' my system was.
*Note to self: Need a RAM upgrade ASAP...* And so yeah, at least it had a generous unit cap. Cool factions (Space Marines, Chaos, Orks, Eldars, and now Imperial Guards), and did I say how great it looked? Heck, it's like an upgraded 3D Starcraft! :)
But alas, for me, there's a 'flaw' in DoW that kinda stops me from fully embracing it. It's just too offence-oriented for my taste. I'm more of a defensive kinda player. Because of the way how the resource gathering system is designed, players are discouraged from base-building, and are instead forced to just attack, attack, and attack.
But man oh man, yesterday, while browsing around
gamespy.com, I came across this
preview of something called
'Supreme Commander'. And gosh, I totally fell in love with it man! Can't wait to play it when it comes out next year!
Check it out and drool...It's also a sci-fi RTS game based in a mechanised, robotic conflict, and it promises to revolutionise the RTS genre once it's out. Why? Well, for starters, it's HUGE. Everything in it is BIG. The maps are like 4 times bigger than the maps in regular RTS games. Why's that? That's because it's units are based on a true scale. This means that there is gonna be huge spider-like bots that's gonna really be 20x bigger than the smaller regular mechs. And these smaller mechs can actually walk underneath those bigger mechs. Ditto with naval ships, jet planes, etc. So the map has to be big, to make sure that the armies don't meet each other too early in the game, which would then force them to just fight with their basic cheap units. The maker of SUPCOM wants to give people the chance to tech up, or rely on 'real' strategies to win, and not just massing units and rushing with them. But wait, this designer seems to be my kinda guy! :) He also hates the low unit caps in WC3 and such, and promises to provide HUGE numbers of units counts so that your armies actually looks like a proper army, and not some motley crew of 50+ characters...
Ahh, it seems that SUPCOM has everything I ever wanted in an RTS game. Pity it's only gonna be out late next year.
Till then, what great strategy games can you guys suggest that I get? :)